Development exercises, game updates, hot stuff!
Peter returns after a busy summer with a catch-up episode covering two main topics:
- Concept driven mini projects: Instead of building full games or apps, Peter has been creating small, focused projects to explore specific mechanics (like player tracking and object movement in idle/progressive games). These serve as both livestream content and a reusable reference library of techniques.
- ProjectHack.net goes into production: Peter's hacking-style idle game is now fully released and playable in-browser at ProjectHack.net/game. A major update with missions is coming soon. The game runs on any device via the web, with instant content updates.
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