My Godot 3D experiences and Unity China Packages
In this episode, I share my surprisingly positive experience diving into 3D game development with Godot.
Despite what I'd read online, performance has been more than acceptable for my current project.
I also walk through my mixed results exporting 3D assets from Unity into Godot — models come in fine, but texturing can be a mess.
I'm seriously considering a ~$30 plugin to streamline the workflow.
Contact me
https://peterwitham.com/contact
Could you show your support by buying me a coffee?
https://peterwitham.com/bmc
★ Support this podcast ★
Despite what I'd read online, performance has been more than acceptable for my current project.
I also walk through my mixed results exporting 3D assets from Unity into Godot — models come in fine, but texturing can be a mess.
I'm seriously considering a ~$30 plugin to streamline the workflow.
Contact me
https://peterwitham.com/contact
Could you show your support by buying me a coffee?
https://peterwitham.com/bmc