New CompileSwift Podcast Episode: Three reasons to use source control

Source control is something everyone should be practicing. Maybe you know the term but not the reasons why it is important. I am going to give you three reasons why you should be using it along with some tool suggestions to get you started. Follow on Twitter: @CompileSwift
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Another wonderfully productive weekend. 2 Podcast episodes, live stream recordings of development and game play. What a great weekend. Love getting new content out to you all. Visit https://peterwitham.com for everything.
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The Life Creative Podcast: A new project to truly leave my comfort zone

Through a series of synchronistic events I have a new project I am working on. For the first time, I am making paid content. In this episode I share my thoughts on the project, what it is, how I plan to do it, and how I think it will work. For anyone that has ever made something to share and ask for payment, I am sure you will have experienced a lot of these thoughts and concerns.
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New CompileSwift Podcast episode: Should Apple still release yearly OS updates?

I think it’s time to have the discussion don’t you? This year the rollout was rough and I think Apple needs to get back to their great idea from the past ‘Release when it’s ready’ not when the calendar or stock price says it’s time to release.
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TLC Podcast: Free time...Now What?

Free time is a wonderful thing, as a creative person I love having time to work on my projects, but what if you feel overwhelmed with what to do with it? In this episode I offer up a few suggestions on how you might want to approach it.
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New Geezers who Game and Code Podcast:

anchor.fm/gamecode/… We’re talking Nintendo SNES on Switch, Borderlands 3 and the new Destiny 2 Content
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Podcast Episode: Always Believe in Every Project + Maintain a Skill Wish List

Another new episode of The Life Creative Podcast Play the episode here: https://anchor.fm/peter-witham/episodes/Always-Believe-in-Every-Project--Maintain-a-Skill-Wish-List-e5elm8 Show Notes Part 1 Every time I start a project, I believe it's the one that is going to work out and make the difference. I have to, and you should as well, why? Because if you do not believe in it at the beginning, why bother even doing it. Part 2  Do you maintain a list of skills you want to work on?
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Yep it’s Sunday, and that means time to break out the Podcast gear and get some recording going. So glad I took the time to automate some of the process so I can just get down to making the content.
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Apple September Event Recap: CompileSwift Podcast

Freshly published today after the Apple Event. A new episode of the CompileSwift podcast covers all the hardware details. https://www.compileswift.com/podcast/s01-e08/
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It's OK to start with a template! New Podcast Episode

There is no shame in using a template or preset to get a project started. Often I hear that there is some kind of stigma attached to using a pre-built solution. But often that is the fastest way to get to what really matters...making content. To start a new project you need to remove any excuse to procrastinate, and often it seems that generating a tool or system to make the thing you want to make gets in the way.
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Geezers Who Game and Code Episode 7

Another episode where I get together with my good friend and fellow gamer Newms. Destiny Moves to Steam, YouTube Streaming Experiments, How do we pick games based on reviews? First, I talk about some YouTube streaming analysis and observations of viewership compared to Twitch, then about migrating from Blizzard to Steam with his Destiny 2 account (and the cross-platform saves). Then Newms talks about game reviews and ratings and how that influences his choice to play or not, then finally I weigh in on my over analysis?
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New CompileSwift Podcast, Season 1 Episode 7

It’s that time again, September is here and another Apple event. Plus just what is up with those iOS/iPadOS 13.1 betas? Finally, how did my experiences with macOS Catalina beta 7 go? All will be revealed if you turn your ears and fire up the episode!
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