Posts Tagged ‘Code’
Tuesday, August 31st, 2010
Adobe Flash Builder - Custom event dispatching
Custom events are a great way to send data around an application and have components and controls respond to situations. In this simple tutorial we have two custom components that will communicate with each other via custom events. We have a button that creates and dispatches an event that the application then responds to and then tells another component to perform an action. Understanding of custom events will go along way to making applications perform better and easier to manage code changes as the application grows.
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Tags: ActionScript, Adobe, builder, Code, components, custom, development, dispatching, events, Flash, generation, handlers, oop, tutorials
Posted in ActionScript, Adobe, Classes, Code, Components, Development, Flash Builder, Flex, Frameworks, Tutorials, Workflow | No Comments »
Adobe Flash Builder - Conditional Compile options
Flash / Flex Builder can help us save time when developing and testing our applications by offering a way to include/exclude code conditionally when compiling. This can help save time for example by automatically filling in forms or populating variables like usernames, passwords and URL's. This video provides a simple example of automatically populating a login form when compiling a version of the application.
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Tags: ActionScript, Adobe, Code, compile, development, Flash, Flash Builder, Flex, options, ria, tutorials, videos
Posted in ActionScript, Adobe, Code, Creative Suite, Flash Builder, Tips, Workflow | No Comments »